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Terrarium
Project type
UX/UI, Concept art, Motion Design
Terrarium is a mobile-based city simulation game for players to develop and manage a floating city sustainably.
Objective
The goal is to build a proof of concept for a city simulation game to educate people on sustainable city planning through immersive gameplay and guided elements.
In this webpage, my team and I have collected documentation of metrics, buildables, and gameplay: https://terrarium-game.web.app/gameplay


































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